“There’s just something about video games with an isometric viewpoint, isn’t there? Something…cute about them. No matter how dark and brutal a game’s setting and art may be, tilting a camera up and around makes everything look like an action figure.” ― Luke Plunkett, Kotaku.
IsoUnity is a toolkit for developing tile-based isometric adventures in Unity, especially those including basic item manipulation and dialogs between characters. Currently under development, it is perfectly possible to download it right now, and take advantage of its main features.
Download the open source toolkit from GitHub.
Plus several other related projects:
The developers behind this tool are:
- Víctor Manuel Pérez Colado
- Iván José Pérez Colado
- Federico Peinado (Supervisor)
- … and many others wonderful collaborators!