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Narratech

Try our new VR NPC demo

If you have a Windows PC and a compatible Virtual Reality device (Rift, Rift S, Vive, etc.) with controllers for both hands…we need your help! 🙂 🙂 Participate now in our new experiment on social presence and emotional communication in virtual reality. Just follow the instructions of our quiz, from where you can download the […]

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Narratech

Light & Sound: Get video games helping developers

At Narratech Laboratories we have launched the LIGHT & SOUND campaign to ask you to help us TRY OUR GAMES. For each project you try, filling out the corresponding questionnaire, you will win -in gratitude- a participation in the draw of a Steam key that we will celebrate very soon, with games such as Cyberpunk […]

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Narratech

EBTOnto

EBTOnto is an OWL DL ontology that allows to formalize knowledge about airline pilots training from real cases, laying the foundations for a semantic knowledge base of scenarios for this domain. The ontology is built on top of a source validated by experts, the Evidence-Based Training (EBT) Implementation Guide by the International Air Transport Association […]

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Narratech

Accessible Audio Toolkit

This toolkit allows game developers to easily introduce configurable hearing accessibility features in a unified and consistent way, such as viewing sound directionality and more configurable subtitles. The “bubble” (3D vectorscope) is a solution to the graphical representation of sound in a three-dimensional space, a sphere whose surface dynamically deforms according to the direction and […]

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Narratech

Our Game Tester course is back!

In 2015 we already celebrated, with great success, this formative activity on Quality Control and Testing in Video Games. This year we return to the burden with more things to teach, games to try and expert guests who will teach us everything about QA and Game Testing. If you are students of the Faculty, sign […]

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Narratech

Test&Play 2020 Contest Winners

The jury formed by Toni Guillem and Luis Miguel Ruano, as members of Electronic Arts, and Federico Peinado and Javier Cortés, as members of Narratech Laboratories, has finished their deliberation and on July 15, 2020 proceeded to proclaim the winners of the contest “Create your own video game against the Coronavirus!”, also launching public thanks […]

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Narratech

Winners of the Test&Play 2020 Draws

At the general meeting of Narratech Laboratories held this July 1st, 2020, we have drawn the video games that we promised as a thank you to the community of testers who have helped all these days that the event has lasted to validate our video game tools. The lucky one who takes the digital copy […]

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Narratech Spain Video Game

Cloister Secrets

“Monsters exist because they are part of the divine plan, and in the horrible features of those same monsters the power of the Creator is revealed.” ― Umberto Eco, The Name of the Rose. Description Cloister Secrets is an experimental video game inspired by Eco’s famous novel The Name of the Rose and its derived movies and games, […]

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Narratech

GOAP NPC

Documentation of this tool.

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Narratech

Evaluate our aerospace proof of concept

“Who will watch the watchers?” Juvenal Flight simulators are well-known training tools for pilots within the aerospace world. However, training of flight instructors themselves does not have similar tools. The following video is a proof-of-concept of Pilot Trainers Simulator, a simulator software for PC in which we can put ourselves in the shoes of a […]