Knowledge Base | Resource

Domain: Copyright + Free   

Tool to create non-player characters with social and emotional presence in virtual reality video games, using Unity.

In a first version in 2020, we conducted tests as part of a campaign to evaluate the advantages of having a character with social presence in the game.

With permission to publish from the creator of Behavior Designer, in a second version in 2022, we will conduct further tests to evaluate whether emotional communication is appreciated.