Knowledge Base | Resource
Domain: Copyright + Free
Tool to create non-player characters with social and emotional presence in virtual reality video games, using Unity.
In a first version in 2020, we conducted tests as part of a campaign to evaluate the advantages of having a character with social presence in the game.
With permission to publish from the creator of Behavior Designer, in a second version in 2022, we will conduct further tests to evaluate whether emotional communication is appreciated.
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