Ofrecemos un repaso de las tendencias en creación de videojuegos de los últimos días, principalmente videos, tutoriales y los mejores recursos gratuitos disponibles.
Tendencias
Empezamos recopilando contenido de eventos de I+D (generalmente españoles, del calendario DeVuego o los boletines AEVI, DEV, o RiDiVi) y sobre todo documentos técnicos (cursos o videotutoriales de Unreal Engine, Unity, O3DE, Godot Engine y otros).
- MISIÓN PRINCIPAL | TIEMPO | OXO Museo Madrid
- Atlantic Games Conference
- Direct | Gamespain
- Amorodo Jam 2026 – itch.io
- Mad Games Show cierra su segunda edición con más 2000 profesionales y se consolida como el evento referente del videojuego – AEVI
- Unreal Engine: Environment Basics | Epic Developer Community
- Pino’s Recipes: Pickups the right way | Epic Developer Community
- #UE5 Series: PCG for Beginners | 01 Level Setup & First PCG Graph
- SpectraLight QC Light Booth Plugin – Bringing Classified Lighting Into Unreal | Epic Developer Community
- How to Make a Third Person Shooter Game in Unreal Engine 5 – Intro
- Unreal Engine 5 | Camera Settings And Camera Animation | Epic Developer Community
- Recreating the Blink from Dishonored in Blueprints: Part 1/4 | Epic Developer Community
- Fix Floating Metahuman Head in UE 5.6 | Epic Developer Community
- How do you use blueprints to control textures in Unreal Engine 5.7? | Epic Developer Community
- Real-Time MetaHuman Lip Sync from Any Audio File / Buffer in Unreal Engine (Conversational AI for NPCs) | Epic Developer Community
- Virtual Production – Trigger Particle Systems and Sound Effects with your Keyboard! (Level Blueprints Tutorial) | Epic Developer Community
- The Cowboy Shot: The Tension Frame Nobody Talks About | Epic Developer Community
- Scripts: Allow others to change your game! | Epic Developer Community
- Unreal Engine: Landscape Creation, Foliage Tool, and Water Bodies | Epic Developer Community
- Latent Tween Tutorial | Epic Developer Community
- Getting Started with Addressables
- Industry Fundamentals: Getting started
- Industry Fundamentals: C# architecture and ScriptableObjects
- Industry Fundamentals: Cinemachine walkthrough
- Industry Fundamentals: Navmesh walkthrough
- Industry Fundamentals: UI and interactivity / Industry Fundamentals: UI deep dive
- Industry Fundamentals: Install the Unity Asset Transformer Toolkit / Industry Fundamentals: Rule Sets / Industry Fundamentals: Advanced Rule Sets / Industry Fundamentals: Optimize the CAD Model
- Migrating to Render Graph: Understanding the Render Graph Samples – Part 1 / Migrating to Render Graph: Understanding the Render Graph Samples – Part 2
- Get started with Shader Graph
- Unity Studio – Scene View Navigation
- How we test Unity IAP in production (and why it matters)
Recursos gratuitos
Continuamos con los recursos que han aparecido desde nuestra última entrada en estos repositorios digitales: Fab (temporal y permanente), Cosmos (dan códigos para Fab), AssetStore (pillado en automático), CryEngine Asset Database, Godot Asset Library y otros.
- FANTASTIC – Dungeon Pack | Fab
- Forest Of Spikes | Fab
- NexxNote | Sketch & Note for Blueprints | Fab
- JSON Library | Fab
- Better Reference Explorer | Fab
- Old Living Room – Sofa Pack Vol.01 | Fab
- HTTP Library | Fab
- Gravefield Low Poly Stylized Cemetery Kit – FREE – Dark Corners | 3D Fantasy | Unity Asset Store
- Get Started with Shader Graph | Complete Project | Tutorial Projects | Unity Asset Store
- Easy Censor – HDRP | VFX Shaders | Unity Asset Store
- Low Poly Interior Pack – Stylized Furniture Set | 3D Interior | Unity Asset Store
Otros
Evitamos alejarnos de la tecnología y el videojuego, aunque a veces es interesante explorar otros temas.
- INICIO – Teleco LAN Party
- Preincubación (6ᵃ Ed) – Level Up [Game Dev Hub]
- TRIVIAL GAMER MAYO | OXO Museo Madrid
- EL REGRESO DE MICROMANÍA Y MICROHOBBY | OXO Museo Madrid
- Bienvenidos a Toledo Matsuri 2026
- Events – Level Up [Game Dev Hub]
- Beyond the Game concluye con éxito poniendo en valor el impacto cultural, social y educativo del videojuego – AEVI
Para terminar, si queréis más información sobre crear juegos, consultad estos sitios web que recopilan recursos gratuitos y documentos gratuitos.
¡Ánimo con vuestros proyectos!
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